This render was created for “The Journey” 3D Transport Art Challenge and won the 3rd place. Created using Blender & rendered in Cycles, post processing in Photoshop. It was quite challenging, because usually I do more organic sculpting/modelling, so this was a good hard surface modelling exercise.
You can see the production progress here: https://www.artstation.com/contests/the-journey/challenges/4/submissions/1366
A traveller and his dog are waking up early in the morning to start another day on a long journey. My idea was to put a self made robot vehicle (Lada trailer robot legs) into a nature scene with a sunrise/foggy mood.
Shading was done using and modifing many of the “CMV” shaders (http://www.cyclesmaterialvault.com/).
The trees where generated using “TheGrove” addon for Blender (https://www.thegrove3d.com/).
The grass was created using “The Grass Essentials” (http://www.blenderguru.com/product/grass-essentials/).
For lighting I used a HDRI sky from https://hdrihaven.com/.